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Breach and clear deadline zombies
Breach and clear deadline zombies












breach and clear deadline zombies

This one is in the Docks District region - Bus stop: Boardwalk.

breach and clear deadline zombies

Go all straight until you see a little gated hut. Go left and then through the gate on the top left. This one is in the Residential District region - Bus stop: Power Substation. Probably only about 2-3 purple things on all the 20 floors. I personally encountered that due to the surface not being flat in this dungeon, my soldiers didn't shoot the zombies until they were really close. Otherwise, no doors to kick in but still one of the longest dungeons to go through. This is a dungeon that takes some time IF you want to see everything and loot everything. As soon as there arn't any trees on the left turn to that left side in a 180 turn, you will see a glowing cave entrance. Go down the hill and stay on the left side. This one is in the Park region - Bus stop: Former Base. Didn't get too many purple equipment or weapons here. Nothing else to see here, it's a mix between the Caves and Jupiter Enterprises. You will be checking your map a lot, to see where you've been and where to go. If you want to loot and see everything, the sewers can be confusing.

breach and clear deadline zombies

Just walk up and you will see a glowing whole in the ground. This is in the Harbor City region - Bus stop: Sewer Access.

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You will get 2-3 rarity 5 weapons at the end plus you can get the trophy for shooting the portrait in the backroom as well. Definately stay in command mode for the 20th floor! There are a lot of zombies on that floor. Pretty straight forward dungeon, with a lot of doors to kick in. You will see the entrance on the left side of the stop. This is the first dungeon you go to, it's in the Harbor City region - Bus stop: Jupiter Enterprises. Loot crate droppings and loot found can differ from game to game as these are all random drops, please keep that in mind when reading through below notes. I would suggest to stay in Command Mode, as these floors can be overwhelming at times. Once somewhere in the middle between floors 01-15 and then always on the 20th floor. Each dungeon will have 2 sections where you will be thrown into "Command Mode". Playing through the campaign, you will go through the first couple of floors on 4 dungeons, "Medlab" will be the only dungeon that isn't required to go through to progress the story. Note that you have to visit all 100 floors to unlock the achievement. There are a total of 5 dungeons in the game, each dungeons consist of 20 floors.














Breach and clear deadline zombies